Table of Contents

Publications

2010

  • Pellens, B., De Troyer, O., Kleinermann, F.: “CoDePA Studio: Adding Explicit Support for Behavior Variants in Authoring Games”, Proceedings of the 3rd Annual Conference on Computer Games, Multimedia and Allied Technology (CGAT 2010), pp. 151-158, Publ. APTF, Singapore, Singapore (2010)
  • Pellens, B., Kleinermann, F., De Troyer, O.: “An Approach Facilitating 3D/VR System Development Using Behavior Design Patterns”, Proceedings of the International Workshop on Software Engineering and Architectures for Realtime Interactive Systems, pp. 17-24, Publ. Shaker Verlag, Boston, USA (2010)

2009

  • Pellens, B., Kleinermann, F., De Troyer, O.A Development Environment using Behavior Patterns to Facilitate Building 3D/VR Applications, In Proceedings of the 6th Australasian Conference on Interactive Entertainment, Publ. ACM, Sydney, Australia (2009)
  • Pellens, B., De Troyer, O., Kleinermann, F. Visual Generative Behavior Patterns to Facilitate Game Development, In Proceedings of the Future Play 2009 Conference, Vancouver, Canada, 2009

2008

  • Pellens, B., De Troyer, O., Kleinermann, F. CoDePA: A Conceptual Design Pattern Approach to Model Behavior for X3D Worlds. In the proceedings of the 13th International Symposium on 3D Web Technology (Web3D 2008). Los Angeles, USA. pp. 91-99, 2008

2007

  • Pellens, B. A Conceptual Modelling Approach for Behaviour in Virtual Environments using a Graphical Notation and Generative Design Patterns, PhD Thesis, Vrije Universiteit Brussel, Belgium, 2007
publications.txt · Last modified: 2010/04/15 11:39 by bpellens